

Fighters use swords or crossbows (for long-ranged attacks) magicians can fight with staves, or cast spells. Only two character classes are present in the game: fighters and magicians. The player moves the characters on these screens in a turn-based fashion, attacking physically, defending, and casting spells. Combat takes place on separate grid-based screens.
#Betrayal at krondor series#
Towns, however, are presented as a series of still screens representing locations (temple, tavern, inn, etc.).

Gorath, Locklear, and Owyn are the first party of characters the player controls however, characters may leave and others may join the party later, as dictated by the events of the story.Įxploration in Betrayal at Krondor takes place in a 3D world viewed from first-person perspective. Each chapter has a goal to achieve before moving on to the next one, but the player is given considerable freedom to explore the vast world of the game and undertake side quests. The game's story is divided into nine chapters. Locklear, a nobleman who serves the crown of Krondor, and a young magician named Owyn decide to accompany Gorath to Krondor, where they'll have to think of a plan to stop the moredhel leader Delekhan.

The story begins as Gorath, a moredhel (dark elf) renegade, who intended to warn the people of Krondor of the upcoming moredhel invasion, is attacked by an assassin. Feist's Riftwar saga (and co-written by Feist himself), Betrayal at Krondor is a medieval fantasy-themed role-playing game set in the Riftwar universe.
